UDK TD – Unreal TD
So early last semester I began some work on attempting to create my own TD (tower defense) game type on the Unreal 3 engine when UDK was released to the public. Unfortunately, work kinda halted after designing a basic level since I couldn’t get much of the things to work and there wasn’t much public documentation at the time. But, I’ve recently come across a crowd-control tutorial that seems to give me what I’d want for the creeps the towers would kill so looks like I’m going to give it another shot.
So far I’ve figured out how to get the ‘creeps’/crowd to spawn, but they run in the opposite direction I want them to and then off the map lol.
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